• Primary fail condition is a total hull breach either from crashing into walls or the (rare) hostile encounter.
  • Another source of failure is the life support system going offline for too long (when the specific system is damaged, generally backup power will keep life support online otherwise) or if the ship temperature becomes too high as a result of an uncooled reactor.
  • To be determined if a hunger and health system should be included for the player character themselves.
    • If included, the ship may come with an initial supply of rations that would last at least 2 in-game days.
    • Following this, food could be acquired from certain types of sea creatures.
    • Perhaps edibility is determined through an analysis in the processing room, followed by processing the creature into food.